Gamepad & Keyboard now supported!
I have worked on adding support for gamepad, as I heard that often games that are mouse only are not accessible to folks who cannot use the mouse - sounds logical, right?
Hence, the new versions now should support both Keyboard or Gamepads as input devices, please find the controls cheat sheet below.
As a bonus, you should be able to switch between Mouse and Keyboard/Gamepad seamlessly, simply move the mouse and you will see the cursor all the time. (otherwise it remains hidden during dialogue and level solving)
Oh, and if you're playing in windowed mode (which is the default), you might notice the system mouse cursor moving around the screen - that's because I'm using Input.WarpMouse() function in Godot that actually moves the system pointer. I could confine the cursor to the window itself, but then you would have to alt+tab or alt+f4 to switch between... I'll think about it! xD
Anyways, I hope you can enjoy the game regardless of how you decide to play it.
- Mateusz
Controls - mouse by default:
Left click - next dialogue / fill in a box of nonogram / navigate around the level
Right click - mark a box with X, only when solving a puzzle
F - toggle fullscreen mode
Keyboard:
Arrows / WSAD - move the selected box OR move cursor in multi-selection scenes
Space / X / E - same as left click
Z / Q -same as right click
R - reset the level
Gamepad:
Stick or D-pad - move the selected box OR move cursor in multi-selection scenes
Left Action / Sony Square / Xbox X / Nintendo Y - same as left click
Bottom Action / Sony Cross / Xbox A / Nintendo B - same as right click
Back / Sony Select / Xbox Back / Nintendo -reset the level
Files
Get Opus Cortex: a Nonogram Puzzle Story
Opus Cortex: a Nonogram Puzzle Story
Visual novel about AI with nonogram puzzles.
Status | Released |
Author | Rainier Games |
Genre | Puzzle, Visual Novel |
Tags | 2D, Godot, Indie, Nonogram, Picross, Singleplayer |
Languages | English |
More posts
- Opus Cortex updates!11 days ago
- Credits screen re-worked + minor improvements = final build54 days ago
- Official Steam release date - March 7th, 2025!62 days ago
- Option to restart level + additional tutorial level88 days ago
- Final touches to the gameJan 05, 2025
- Holidays! Demo now available on Steam too!Dec 16, 2024
- Updates for the DecemberDec 02, 2024
- Guessing system implemented + Linux version availableNov 24, 2024
- Officially released on Itch.io!Nov 14, 2024
- Full story available now!Nov 03, 2024
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