New chapter with new puzzles, new characters!

This is one of those big moments. A whole new chapter has been added to the game, with new puzzles, further story development and characters that you will get to meet or become. Let's start with them!
I'm super excited to introduce you - meet the current cast of newly added characters:
Nono's true form (or at least the one he managed to borrow for now)

Companion pet - is it a cat or is it a dog? It still doesn't have a name...
The bad guy. Or is he really bad? Only time will tell!
With this update I'm also adding one more zip file - the previously available content is now available in "Pantheon - demo.zip", and is meant to be a bite-size ~20 minutes experience. On the other hand the "Pantheon - story so far.zip" contains the latest available release with all of the content I created for the game so far, including the starting parts from demo. That file will be the one that will get all future updates, and eventually will become the full game once I finish writing all the chapters for it.
Here's a quick breakdown of the differences:
Demo | Story so far |
16 levels 2 locations 2 characters to meet (and a mysterious shadow of a character) 15-25 minutes gameplay time* | 26 levels 3 locations 4 characters to meet 35-50 minutes gameplay time* |
* depends on how quickly you solve the puzzles, they all should have logical solutions and no guessing is required!
Yes, the levels are getting bigger and more complex the further down the story you go! Hence the time you will spend playing the Story so far has doubled!!!
And if you played the demo and decide to get the Story so far version, you can simply move the "save.data" file from the demo directory and copy it into the other version directory - the game will pick up right where you left off! [the opposite doesn't work obviously, and would probably end up crashing the demo version, so don't do it xD]
If you get stuck, would like to provide feedback or simply reach out, please don't hesitate to use the support e-mail! (support[at]rainierinteractive.com)
Thanks,
Mateusz
Files
Get Opus Cortex: a Nonogram Puzzle Story
Opus Cortex: a Nonogram Puzzle Story
Visual novel about AI with nonogram puzzles.
Status | Released |
Author | Rainier Games |
Genre | Puzzle, Visual Novel |
Tags | 2D, Godot, Indie, Nonogram, Picross, Singleplayer |
Languages | English |
More posts
- Opus Cortex updates!11 days ago
- Credits screen re-worked + minor improvements = final build54 days ago
- Official Steam release date - March 7th, 2025!62 days ago
- Option to restart level + additional tutorial level88 days ago
- Final touches to the gameJan 05, 2025
- Holidays! Demo now available on Steam too!Dec 16, 2024
- Updates for the DecemberDec 02, 2024
- Guessing system implemented + Linux version availableNov 24, 2024
- Officially released on Itch.io!Nov 14, 2024
- Full story available now!Nov 03, 2024
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