Hacking devices + minor UI scale update
Todays update is adding an important part for the game - hacking devices!
What is that you ask? It's a moment in the game where you will have to solve few smaller levels one after another in a given time limit to hack a device you can then take control of. The last level in a series will be a predefined one, to symbolize the actual hacking.
The updated game file contains one such activity, but more will be present in future chapters.
What's not ready yet - the time limitation and also what happens if you fail to complete them in time. Since it's a visual novel puzzle game, I don't plan to punish players for failing the task, but you might be asked to try again. ;)
I have also adjusted a little bit the size of the grid - at some point there will be options menu that will let you play around that on your own, so that you can make it as big or small as you want.
Files
Get Opus Cortex: a Nonogram Puzzle Story
Opus Cortex: a Nonogram Puzzle Story
Visual novel about AI with nonogram puzzles.
Status | Released |
Author | Rainier Games |
Genre | Puzzle, Visual Novel |
Tags | 2D, Godot, Indie, Nonogram, Picross, Singleplayer |
Languages | English |
More posts
- Opus Cortex updates!11 days ago
- Credits screen re-worked + minor improvements = final build54 days ago
- Official Steam release date - March 7th, 2025!62 days ago
- Option to restart level + additional tutorial level88 days ago
- Final touches to the gameJan 05, 2025
- Holidays! Demo now available on Steam too!Dec 16, 2024
- Updates for the DecemberDec 02, 2024
- Guessing system implemented + Linux version availableNov 24, 2024
- Officially released on Itch.io!Nov 14, 2024
- Full story available now!Nov 03, 2024
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